Overview

The Geoweb3d SDK will be coming soon...

The Geoweb3d SDK has been built from the ground up leveraging the latest in GPU technology. It has been architected for geospatial visualization and is able to handle large datasets and render them both realistically and thematically.

The SDK can integrate with any existing OpenGL application. The complexity, burden, and cost of 3D geospecific visualization can now be significantly reduced.  Developers can work data and/or graphics that they specialize in, letting the Geoweb3d SDK provide a game-quality geographic underlayment to other applications.

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Why Use the Geoweb3d SDK?

Geoweb3d offers an SDK for third-party software developers that wish to integrate our 3D geospatial visualization capabilities into their native application. Game-quality, highly capable 3D rendering is now available to all customers.

The SDK is the scene generation core that can be integrated into any application that requires high-fidelity, web-enabled 3D visualization. This technology fully leverages advancements of video card GPU technology, allowing for unmatched fidelity, scalability, volume of data, and performance.

Both the spatial data management and runtime adaptive graphics architecture are paramount to effectively visualizing extremely large and highly detailed datasets in real time.

The SDK can be interfaced through a C++ interface. It can also be accessed through an easy-to-use ActiveX component, complete with a Javascript API for high-end 3D visualization in a browser.

Versioned API

The programming interface for the SDK is a backward and forwards compatible versioned API. This guarantees programming interface compatibility throughout the life cycle of the product.